"Don't your people care, Human?" Vin asked.

The massive koloss looked down at her, ripped face bleeding slightly. "Care?"

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"That so many of you died," Vin said. She could see corpses lying about, forgotten in the ash save for the ritual flaying that was the koloss form of burial. Several koloss still worked, moving between bodies, ripping off the skin.

"We take care of them," Human said.

"Yes," Vin said. "You pull their skin off. Why do you do that, anyway?"

"They are dead," Human said, as if that were enough of an explanation.

To the side, a large group of koloss stood up, commanded by Elend's silent orders. They separated themselves from the main camp, trudging out into the ash. A moment later, they began to look around, no longer moving as one.

Vin reacted quickly. She turned off her metals, burned duralumin, then flared zinc in a massive Pull, Rioting the koloss emotions. As expected, they snapped under her control, just as Human was.

Controlling this many was more difficult, but still well within her abilities. Vin ordered them to be calm, and to not kill, then let them return to the camp. From now on, they would remain in the back of her mind, no longer requiring Allomancy to manipulate. They were easy to ignore unless their passions grew strong.

Human watched them. "We are . . . fewer," he finally said.

Vin started. "Yes," she said. "You can tell that?"

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"I . . ." Human trailed off, beady little eyes watching his camp. "We fought. We died. We need more. We have too many swords." He pointed in the distance, to a large pile of metal. Wedge-shaped koloss swords that no longer had owners.

You can control a koloss population through the swords, Elend had once told her. They fight to get bigger swords as they grow. Extra swords go to the younger, smaller koloss.

But nobody knows where those come from.

"You need koloss to use those swords, Human," Vin said.

Human nodded.

"Well," she said. "You'll need to have more children, then."

"Children?"

"More," Vin said. "More koloss."

"You need to give us more," Human said, looking at her.

"Me?"

"You fought," he said, pointing at her shirt. There was blood there, not her own.

"Yes, I did," Vin said.

"Give us more."

"I don't understand," Vin said. "Please, just show me."

"I can't," Human said, shaking his head as he spoke in his slow tone. "It's not right."

"Wait," Vin said. "Not right?" It was the first real statement of values she'd gotten from a koloss.

Human looked at her, and she could see consternation on his face. So, Vin gave him an Allomantic nudge. She didn't know exactly what to ask him to do, and that made her control of him weaker. Yet, she Pushed him to do as he was thinking, trusting—for some reason—that his mind was fighting with his instincts.

He screamed.

Vin backed away, shocked, but Human didn't attack her. He ran into the koloss camp, a massive blue monster on two legs, kicking up ash. Others backed away from him—not out of fear, for they wore their characteristic impassive faces. They simply appeared to have enough sense to stay out of the way of an enraged koloss of Human's size.

Vin followed carefully as Human approached one of the dead bodies of a koloss who still wore his skin. Human didn't rip the skin off, however, but flung the corpse over his shoulder and took off running toward Elend1's camp.

Uh, oh, Vin thought, dropping a coin and taking to the air. She bounded after Human, careful not to outpace him. She considered ordering him back, but did not. He was acting unusually, true, but that was a good thing. Koloss generally didn't do anything unusual. They were predictable to a fault.

She landed at the camp's guard post and waved the soldiers back. Human continued on, barreling into the camp, startling soldiers. Vin stayed with him, keeping the soldiers away.

Human paused in the middle of camp, a bit of his passion wearing off. Vin nudged him again. After looking about, Human took off toward the broken section of camp, where Yomen's soldiers had attacked.

Vin followed, growing more and more curious. Human hadn't taken out his sword. Indeed, he didn't seem angry at all, just . . . intense. He arrived at a section where tents had fallen and men had died. The battle was still only a few hours old, and soldiers moved about, cleaning up. Triage tents had been set up just beside the battlefield. Human headed for those.

Vin rushed ahead, cutting him off just as he reached the tent with the wounded. "Human," she said warily. "What are you doing?"

He ignored her, slamming the dead koloss down on the ground. Now, finally, Human ripped the skin off the corpse. It came off easily—this was one of the smaller koloss, whose skin hung in folds, far too large for its body.

Human pulled the skin free, causing several of the watching guards to groan in disgust. Vin watched closely despite the stomach-wrenching sight. She felt like she was on the verge of understanding something very important.

Human reached down, and pulled something out of the koloss corpse.

"Wait," Vin said, stepping forward. "What was that?"

Human ignored her. He pulled out something else, and this time Vin caught a flash of bloodied metal. She followed his fingers as he moved, and this time saw the item before he pulled it free and hid it in his palm.

A spike. A small metal spike driven into the side of the dead koloss. There was a rip of blue skin beside the spikehead, as if . . .

As if the spikes were holding the skin in place, Vin thought. Like nails holding cloth to a wall.

Spikes. Spikes like . . .

Human retrieved a fourth spike, then stepped forward into the tent. Surgeons and soldiers moved back in fear, crying out for Vin to do something as Human approached the bed of a wounded soldier. Human looked from one unconscious man to another, then reached for one of them.

Stop! Vin commanded in her mind.

Human froze in place. Only then did the complete horror of what was happening occur to her. "Lord Ruler," she whispered. "You were going to turn them into koloss, weren't you? That's where you come from. That's why there are no koloss children."

"I am human," the large beast said quietly.

Hemalurgy can be used to steal Allomantic or Feruchemical powers and give them to another person. However, a Hemalurgic spike can also be created by killing a normal person, one who is neither an Allomancer nor a Feruchemist. In that case, the spike instead steals the very power of Preservation existing within the soul of the people. (The power that, in fact1, gives all people sentience.)

A Hemalurgic spike can extract this power, then transfer it to another, granting them residual abilities similar to those of Allomancy. After all, Preservation's body—a tiny trace of which is carried by every human being—is the very same essence that fuels Allomancy.

And so, a kandra granted the Blessing of Potency is actually acquiring a bit of innate strength similar to that of burning pewter. The Blessing of Presence grants mental capacity in a similar way, while the Blessing of Awareness is the ability to sense with greater acuity and the rarely used Blessing of Stability grants emotional fortitude.

38

SOMETIMES, SPOOK FORGOT THE MIST was even there. It had become such a pale, translucent thing to him. Nearly invisible. Stars in the sky blazed like a million limelights shining down on him. It was a beauty only he could see.

He turned, looking across the burned remains of the building. Skaa workers carefully sifted through the mess. It was hard for Spook to remember that they couldn't see well in the night's darkness. He had to keep them packed closely together, working as much by touch as by sight.

The scent was, of course, terrible. Yet, burning pewter seemed to help mitigate that. Perhaps the strength it gave him extended to his ability to avoid unintentional reactions, such as retching or coughing. During his youth, he had wondered about the pairing of tin and pewter. Other Allomantic pairs were opposites—steel Pushed on metals, iron Pulled on them. Copper hid Allomancers, bronze revealed Allomancers. Zinc enflamed emotions, brass depressed them. Yet, tin and pewter didn't seem opposites—one enhanced the body, the other the senses.

And yet, these were opposites. Tin made his sense of touch so sharp that each step had once been uncomfortable. Pewter enhanced his body, making it resistant to pain—and so as he picked his way across the blackened ruin, his feet didn't hurt as much. In a similar way, where light had once blinded him, pewter let him endure far more before needing his blindfold.

The two were opposites, yet complements—just like the other pairs of Allomantic metals. He felt right having the one to go with the other. How had he survived without pewter? He had been a man with only one half of an ability. Now he was complete.

And yet, he did wonder what it would be like to have the other powers too. Kelsier had given him pewter. Could he, perhaps, bless Spook with iron and steel as well?

A man directed the line of working figures. His name was Franson; he was the one who had asked Spook to rescue his sister. The execution was only a day away. Soon, the child would be thrown into a burning building of her own, but Spook was working on ways to stop that. There wasn't much he could do at the moment. So, in the meantime, Franson and his men dug.

It had been some time since Spook had gone to spy on the Citizen and his councillors. He'd shared the information he'd gleaned with Sazed and Breeze, and they'd seemed appreciative. However, with the increased security around the Citizen's home, they'd suggested that it was foolhardy to risk more spying until they'd figured out their plans for the city. Spook had accepted their guidance, though he felt himself growing anxious. He missed going to see Beldre, the quiet girl with the lonely eyes.

He didn't know her. He couldn't fool himself that he did. Yet, when they'd met and spoken that once, she hadn't scream1ed or betrayed him. She'd seemed intrigued by him. That was a good sign, right?

Fool, he thought. She's the Citizen's own sister! Talking to her nearly got you killed. Focus on the task at hand.

Spook watched the work for a time longer. Finally, Franson—dirty and exhausted in the starlight—approached him. "My lord," Franson said, "we've gone over this section four times now. The men in the basement pit have moved all the debris and ash to the sides, and have sifted through it twice. Whatever we were going to find, we've found it."

Spook nodded. Franson was probably right. Spook removed a small pouch from his pocket, handing it to Franson. It clinked, and the large skaa man raised an eyebrow.

"Payment," Spook said, "for the other men. They've worked here for three nights."

"They're friends, my lord," he said. "They just want to see my sister rescued."

"Pay them anyway," Spook said. "And tell them to spend the coins on food and supplies as soon as they can—before Quellion abolishes coinage in the city."

"Yes, my lord," Franson said. Then, he glanced to the side, where a mostly burned banister still stood upright. This is where the workers had placed the objects they had located in the wreckage: nine human skulls. They cast eerie shadows in the starlight. Leering, burned, and blackened.

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